1 #ifndef COIN_SOPOINTSET_H
2 #define COIN_SOPOINTSET_H
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/nodes/SoNonIndexedShape.h>
29 #include <Inventor/fields/SoSFInt32.h>
37 static void initClass(
void);
62 Binding findNormalBinding(
SoState *
const state)
const;
63 Binding findMaterialBinding(
SoState *
const state)
const;
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition: SbBox3f.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition: SbVec3f.h:40
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition: SoGetBoundingBoxAction.h:36
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition: SoGetPrimitiveCountAction.h:34
The SoNonIndexedShape class is the superclass for all non-indexed vertex based shapes.
Definition: SoNonIndexedShape.h:32
The SoNormalBundle class simplifies normal handling.
Definition: SoNormalBundle.h:33
The SoNormalCache class is used to hold cached normals.
Definition: SoNormalCache.h:34
The SoPointSet class is used to display a set of 3D points.
Definition: SoPointSet.h:31
SoSFInt32 numPoints
Definition: SoPointSet.h:40
The SoSFInt32 class is a container for a 32-bit integer value.
Definition: SoSFInt32.h:30
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition: SoShape.cpp:379
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition: SoShape.cpp:1344
virtual void GLRender(SoGLRenderAction *action)
Definition: SoShape.cpp:392
virtual void generatePrimitives(SoAction *action)=0
The SoState class manages the Coin scenegraph traversal state data.
Definition: SoState.h:35
virtual SbBool generateDefaultNormals(SoState *state, SoNormalBundle *bundle)
Definition: SoVertexShape.cpp:182
#define SO_NODE_HEADER(classname)