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SoBumpMapCoordinate.h
1 #ifndef COIN_SOBUMPMAPCOORDINATE_H
2 #define COIN_SOBUMPMAPCOORDINATE_H
3 
4 /**************************************************************************\
5  *
6  * This file is part of the Coin 3D visualization library.
7  * Copyright (C) by Kongsberg Oil & Gas Technologies.
8  *
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11  * ("GPL") version 2 as published by the Free Software Foundation.
12  * See the file LICENSE.GPL at the root directory of this source
13  * distribution for additional information about the GNU GPL.
14  *
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16  * GPL, and for taking advantage of the additional benefits of our
17  * support services, please contact Kongsberg Oil & Gas Technologies
18  * about acquiring a Coin Professional Edition License.
19  *
20  * See http://www.coin3d.org/ for more information.
21  *
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23  * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24  *
25 \**************************************************************************/
26 
27 #include <Inventor/nodes/SoSubNode.h>
28 #include <Inventor/fields/SoMFVec2f.h>
29 
30 class COIN_DLL_API SoBumpMapCoordinate : public SoNode {
31  typedef SoNode inherited;
32 
34 
35 public:
36  static void initClass(void);
37  SoBumpMapCoordinate(void);
38 
40 
41  virtual void doAction(SoAction * action);
42  virtual void GLRender(SoGLRenderAction * action);
43  virtual void callback(SoCallbackAction * action);
44  virtual void pick(SoPickAction * action);
45 
46 protected:
47  virtual ~SoBumpMapCoordinate();
48 };
49 
50 #endif // !COIN_SOBUMPMAPCOORDINATE_H
The SoAction class is the base class for all traversal actions.
Definition: SoAction.h:68
The SoBase class is the top-level superclass for a number of class-hierarchies.
Definition: SoBase.h:36
The SoBumpMapCoordinate class is a node for providing bump map coordinates to shape nodes.
Definition: SoBumpMapCoordinate.h:30
SoMFVec2f point
Definition: SoBumpMapCoordinate.h:39
The SoCallbackAction class invokes callbacks at specific nodes.
Definition: SoCallbackAction.h:71
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition: SoGLRenderAction.h:41
The SoMFVec2f class is a container for SbVec2f vectors.
Definition: SoMFVec2f.h:31
The SoNode class is the base class for nodes used in scene graphs.
Definition: SoNode.h:47
virtual void doAction(SoAction *action)
Definition: SoNode.cpp:785
virtual void callback(SoCallbackAction *action)
Definition: SoNode.cpp:1002
virtual void pick(SoPickAction *action)
Definition: SoNode.cpp:1085
virtual void GLRender(SoGLRenderAction *action)
Definition: SoNode.cpp:930
The SoPickAction class is the base class for picking actions.
Definition: SoPickAction.h:34
#define SO_NODE_HEADER(classname)

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